version1.2 bug fixes


Bugs Squashed

A number of the bugs that I had in the game at release have been squashed. The most important one to me was the ants in the colony not saving properly so that at most there was only about 10-12 ants in the nest. This was one of the most fun features for my kids when we were testing it as you could fill your colony with up to 75 ants and it was just chaos in there. It's probably not great from a gameplay standpoint as they all look the same and get in your way a bit but it is a fun visual to show how big your colony is getting. 

The fix was fortunately super easy. I had changed some of the logic with the base upgrade shortly before exporting that checked f the scene was in a specific group but forgot to ensure that all those scenes were in the group so it didn't save the ants after upgrading the base. 

The next was the spider chase music not starting properly. Seems that it would only start the first time I encountered a spider and if I escaped it by going to the base it would never play again. I fixed it by ensuring my is_chasing flag was reset when the spiders were spawned again and also cleaned up some of music_manager code so there wasn't so much of a delay on the music starting. 

Added collisions to the spiders. I was originally manually updating their position between their patrol points instead of getting the direction and using move_and_slide(), then had to add a check that they weren't getting stuck on walls but they seem to be working good now. 

The spiders would sometimes play an attack animation that would interrupt their death animation and could kill the player. This should be fixed now but because it didn't always happen it's hard for me to know for sure so if you see it please let me know. 

I also noticed I credited the wrong song for the overworld theme and fixed a spelling mistake in the credits. 


TL;DR:

  • Fixed ants not displaying properly in the base after upgrading the base
  • Fixed spider chase music not playing if you escaped a spider by entering your base
  • Added proper collision checks while moving on the spiders
  • Possibly fixed the issue with Attack animation playing in the middle of the death animation for spiders
  • Minor spelling corrections and credit attributions.

Files

ArachnoPhobiant1.2.zip Play in browser
54 days ago

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